This calculator is arithmetic on a table, not a live mixer. Enter quantities from your own [S5π] Racket Rivals session. It will not click the shop.
Drop probability
Banner pull chance
Estimates the chance of at least one success if you enter a percent chance and a number of independent rolls. The 10% example is a community figure for Soul Smash on the Divine Banner, not a rate for every racket. Legendary awakening pity at 80 spins is a separate guarantee and is not what this form calculates.
Chance of at least one success = 1 β (1 β chance per attempt) raised to the number of attempts.
Replace 10 if the banner in your lobby shows a different percent. Pity, shared banners, and rate-up weekends are not included.
Material planner
Racket levels still needed
Subtracts the levels you already have from a target level. Soul Hunter and Winged Shadow panels use a 15-level track, so 15 is the example target. This does not price Yen or shards. Each upgrade still raises only one random stat.
Required total = materials per upgrade Γ number of upgrades. Missing = max(required total β materials already owned, 0).
The default 4 is the Soul Hunter panel example, not your racket. If your panel shows a different cap, change the target level.
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